package com.ideaction.game.annotation;

import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;

@Documented
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.TYPE)
public @interface Rule {
	int ruleFuncId();//可以多个ruleFunc使用一个id,这样在列表进行循环判断
}
